What is the difference between classes in path of exile




















There are three "pure" characters, classes that are aligned with one of the three core attributes. Strength confers raw brute power, and its character class is the Marauder. He wields maces to deal high physical damage , and Strength armour pieces grant him physical damage reduction.

Monsters aligned with Strength generally hit hard and take many blows to defeat. The element aligned with Strength is fire. Dexterity confers agility in combat, and its character class is the Ranger. She uses bows and rapiers to attack quickly and accurately , and Dexterity armour pieces grant her the ability to evade enemy blows more often.

Monsters aligned with Dexterity are nimble and difficult to hit, often attacking from a distance or with multiple weapons. The element aligned with Dexterity is cold. Intelligence confers knowledge — of both arcane magic and deadly combat techniques — and its character class is the Witch. She wields weapons like the wand and sceptre with improved critical strikes , and her Intelligence armour pieces grant the wearer a mystical energy shield which protects them from damage and can recharge when they are out of combat.

Monsters aligned with intelligence are often spell-casters who can be dangerous if not immediately dealt with. The class you choose should be more about the character you identify with most. If you feel stuck and worried about stats, just pick the class that looks the coolest. Cookie banner We use cookies and other tracking technologies to improve your browsing experience on our site, show personalized content and targeted ads, analyze site traffic, and understand where our audiences come from.

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Path of Exile guide: Which is the best class? Reddit Pocket Flipboard Email. Here is the breakdown of which stat or stats each class excels at: Duelist Dexterity and Strength The Duelist specializes in swords or axes.

Marauder Strength The Marauder is tough to kill and deals heavy damage with mace-like weapons. Ranger Dexterity The Ranger does all her damage with bows, and is all about attacking fast from a safe distance.

Shadow Dexterity and Intelligence The Shadow uses daggers or claws to fight with weapon or magic abilities. While there are no class restrictions on gear or abilities in Path of Exile , armor, weapons and skills are attuned to the three attributes that define each class. The Ranger will do best with Ranger-oriented weapons and armor but she can also benefit from gear designed for Shadows and Duelists who share her reliance on Dexterity.

Active skills are acquired by attaching gems to gear rather than activating nodes in a skill tree. Skills are attuned to the three core abilities and are color-coded to match sockets in weapons and armor: red for Strength, green for Dexterity and blue for Intelligence. Thus, gear designed for the pure-Dexterity Ranger will tend to have green sockets for Dexterity-based skills.

Focus on gathering gear and choosing active skills that match the core attributes of your starting class. Focus on your Ascendancy class as you carve out a path through the Passive Skill Tree.

Choosing a class is equally as important but not nearly as difficult the more you play the game. Part of reason is that much that was confusing will become familiar the more you play. You can start from the beginning and do it all again with a different class in most RPGs that have multiple character classes.

You can do that as well in Path of Exile , but the developers offer a different approach. PoE features Leagues which are modified versions of the game. Most of the time, Grinding Gear Games is running an optional Challenge League with unique items, maps and challenges. This is a class that heavily focuses on Impale, which is an incredible damage source for bosses and clearing maps alike. The thing is, while Champion was and still is a very solid pick for many builds, there are other builds that often offer even more damage than the Champion does, and that includes builds relying on Impale too.

Deadeye - The Deadeye is at a breaking point, an in-between-tiers class that is so good, and yet not outperforming many others.

This Ascendancy has received buffs and changes recently, with new ways it can scale damage and projectiles.

There's also the incredible addition of a node that changes the way Mirage Archers summoned by the Deadeye behave, stacking up to three of them. Hierophant - Barely making it in B-Tier, the Hierophant was nerfed when Ritual launched, and it lost its unique ability to summon two additional Totems.

However, the class gained extra bonuses to its nodes revolving around Arcane Surge, making it an appealing choice for Mana-based builds, instead. Pathfinder - Previously one of the best Ascendancies in the game thanks to its affinity with Flasks and Poison, the Pathfinder saw some nerfs and changes , and is now in a good state instead of overpowered. The class still offers great benefits to Exiles willing to delve deep into the Flask playstyle, and which can be very fruitful for a few specific builds.

One of the best examples of a good Pathfinder build is Toxic Rain, which benefits from the Chaos damage and AoE increases, as well as obtaining more projectiles by using the Unique Flask Dying Sun. Slayer - The Slayer is one of those evergreen Ascendancies, especially for melee builds involving skills like Cyclone.

This is because of the Slayer's naturally high Critical Strike Chance with weapons, making it a juicy option for Attack-based builds relying on Crit, AoE, and possibly immunity to Reflected Physical damage. Raider - Ever one of the most underpowered Ascendancies, the Raider was finally changed not long ago, making it an incredibly viable option for plenty of builds, ranging from Dexterity-stacking builds to Toxic Rain, from Elemental Hit to Blade Blast.

The Raider is very versatile, especially thanks to the ease with which it gains Frenzy Charges, Onslaught, and Phasing. Gladiator - One of the most well-balanced Ascendancies in Path of Exile , the Gladiator is an extremely good choice for both offense and defense. It combines awesome Block nodes that apply to both Dual Wielding and Shields with Challenger Charges, increasing damage and speed. Bleed nodes that include one of the best clearing perks around, "Bleedsplosion," only compound damage output.



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